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fuupu

6
Posts
1
Topics
A member registered Dec 07, 2020

Creator of

Recent community posts

I created a story in my mind when I was coming up with the concept too, though slightly different but yes, it does involve a magic keyboard in a silly fantasy setting! I agree with your comment about the font too, I was trying to find a font that feels more fantasy-like and settled with this. I'll definitely spend more time looking for more readable fonts for the next version. Thank you for your lovely feedback!

Hello fellow snowball enjoyer! Haha, thank you for playing my  game and the lovely kind words you have. I'm really happy you enjoyed the game and I'm working hard to add more stuff, I promise! <3

Thank you so much for your feedback <3

I made a quick update to fix the defeat screen. It should properly show up now! As for the golem hitting  the player idea you have, I couldn't agree more. I would love to have more enemy intentions added like speeding up the timer, or silencing a spell if you haven't done 50% damage to him by the 30-second mark, etc. Just more interactions with the enemy sounds so fun. I'm working hard at it, I promise!

Thank you for playing and I'm really happy you enjoyed it 

https://fuupu.itch.io/typemancer

Hi guys, I loved 'typing of the dead' when I was younger and when I was learning game design I was wondering if people find typing games fun. But most typing games I found were games meant to increase your typing speed and exist as typing practice, and not very much on the 'gaming' part. So I tried coming  up with concepts where you have to type to win, and have more 'gaming' involved in the games. I hope you find this fun! I really want to build on this game's concept further by adding relics and power ups and evolve it into a 'real' game, a typing roguelite perhaps. Please play my game and let me know if you find typing as a mechanic feasible!