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armanlone_main

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A member registered Jul 04, 2018 · View creator page →

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thanks :)

Any possibility to use your art as an inspiration to a game we're making? Trying to add it in this project. Like an art reference.

REVIEW:

The game is fun, feels like a turn-based battler but with typing.

Feels like I was playing 10FastFingers while watching a golem. It could be better if the golem's actually trying to hit you as well, and deals -10s Timer (or even better an RNG) so that it has risk as well.

There's a bug I found that doesn't display the Game Over screen when timer reached zero while the golem's health is still at more than zero.

Aside from that, the tutorial at the start felt overwhelming, you can slice it every part, instead of displaying it all at once, then waiting for the user to just click Next, to go to the next page of the tutorial. And please let us stack the Curse of the Ice Queen!

STRAT:

Curse of the Ice Queen -> Snowball -> (repeat)

RATING:

Overall, the game's hook is interesting, cool battle mechanic, nice graphics and art, the effects, you name it. And it's just really a good game.

And oh, I need to see my WPM when I won or lose, so please add that as well!

3.5/5 - Good game!

I will try and comment my review later but for now, here's a bug I found.

Timer reached 0 but no game over screen. 

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Hey, I checked your itch page for Ashes Remember Us, cool artwork btw!


But you can fix this background image on repeat by setting the Fixed checkbox to checked (see the image below).

Long time, new story updates!

Firstly, a new shift in the story!

 And here are some of the new things I am planning of:

  • MC is trapped in a cottage in the forest, due to storm.
  • Why?  Solo camping.
  • In the hidden objects part, the owner of the cottage is a hunter.
  • Makes the hunted animals into exhibits
  • Taxidermy 
  • The Hunter is also known for hunting people on moonlight.
  • Some signs in the hidden objects and puzzles about missing people in the campsite.

Although there's a shift in story, fret not! the will still be a Hidden Object + Horror.

Lastly, still in the planning stages of the development. Because I'm too occupied with our work, hardly given any time to develop this game. Plus, I'm still testing the waters of the 3D and its intricacies like lighting. 



screenshot

A photo from Village Exteriors Kit by 3DForge

Another bump to this thread:

After a month of studying this asset pack on and off but still have no clue as to how these errors can be fixed. I tried to contact the Asset Store owner of this asset, but just got a generic reply. The Unity version is 6000.0.26f1.

Image

I think I'll wait and see how it goes. In the meantime, I'm currently developing the remake of my King and Queen.

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Nice idea. But my vision kinda leans towards a vulnerable main character with just a faulty shotgun as his/her default weapon of choice. And it wouldn't be terrifying if the players know that they can acquire curses or super powers to empower their characters.

Edit:
On the second note, curses by body parts might be cool! I'll take note on that. Thanks again for the suggestion.

Another small updates:

  • Game will be the same as Ravenhearst of Big Fish Games, but with horror.
  • The finished game will be uploaded in my real account: emmanuel-pangan.itch.io 
(1 edit)

Bumping this thread. And here's a new update! 

Currently studying this asset pack/template I've bought in Unity Asset Store.

The graphics already aligns with what I have in mind. The gameplay of Hidden Objects will be the next thing I will do, so feel free to comment your suggestions or anything, as I develop this idea of mine.

Link here: https://armanlone-main.itch.io/horror-game-project

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  1. Depends on the choices you make : Good ending - villa owner, Bad ending - white lady.
  2. Collecting body parts + solving mystery + lock-door puzzles. The "there should be more" part is still in WIP.
  3. It's a walking FPS with shooting (but not the main gameplay), the main gameplay would be finding hidden objects.
  4. You are manipulated all along. ( Refer to #1)
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Here's a short, sort-of, docs for my horror game idea, and I was planning on fleshing the story out first with a writer (paid or collab, either works). This is my first-time making a horror game, so I'm sort of still lost, as to how can I make this work. But if you have some ideas you want to add or pitch. Just drop them below.

For context, I did games before, mostly on 2D Puzzle-Platformers and one turn-based game JRPG. And I have a full-time job but I'm quite intrigued with the recent rise of indie horror games here on itch and Steam, so wanna take a plunge at it too.

STORY:

You are a photographer, camping inside an abandoned house in a forest. Scouting to see the beautiful sceneries, but is actually haunted by a White Lady.

MISSION:

- Search and rescue the missing body parts of the white lady, and solve the mystery of her death... that's actually killed by the villa owner - a guy with an axe.

- Backstory, the girl and her boyfriend was camping in the villa, the villa-owner killed the guy. The girl took revenge as a White Lady, cursing the villa-owner.

GAMEPLAY:

- Search hidden objects, the missing arm, feet, and head will be part of the missing objects

- Lock-door puzzles

- Mix-and-Match

- First-person-shooter for killing the villa-owner

Thank you very much! Of course, will still credit you, as always.

Hi, I've used your font on my game before it was called Equipe, namely, Equipment Pro. Is the free font I got still usable in commercial games?

Nice game.Judging from your devlog video, the jump feels a little "floaty". I recommend watching these video (if you haven't watched already). I also use this playlist when I made my platformer scripts.

Good luck on your future games.

Looks dope! Super cool!

Hey, thanks for these assets. Will use it to my mockup if you dont mind :)

https://armanlone-main.itch.io/tictactoe-io

Looks clean, and like the shades of blue you used too!

Thanks! And to you too with your mockup submission!

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Wow, someone actually played it! HAHAHA!😂 Yeah, cheese popsicles came from the idea of rat/mouse and cheese, and something that melts. I thought it was silly too lmao.

This game was actually made during our college internship (with capstone project), so I had no time to add music

Thanks for playing it!

You can drag n drop Photoshop files(psd) to Unity, or png if you'd like. And set the settings of each file.

If you want to configure it to a pixel art, set the Pixels Per Unit to the size of your individual tile (eg, 16) and set the Filter Mode to Point No Filter

For the HD, you can just leave the Pixels Per Unit to a 100. And other settings. Typically, 2D artists animate their player, using a Spritesheet.

Hope this helps. Check out Brackeys' tutorial or Blackthornprod (highly recommend this for 2D artists).

Don't get stuck in your first idea, your second, third, and next ideas are more interesting,

Always iterate on your ideas.

Also it is okay to cut down your ideas into the smallest, doable game :)

Glad to know it! Thank you.

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If it's just a chitchat, sure!

Though, I think that you want to ask about the gameboy palette I made right? 😁 Here's how I did it:

  1. I opened up the pngs using the editing software (Photoshop, GIMP, etc.)
  2. Just made a quick palette of gray (light gray, normal gray, then a black and a white).
  3. Swapped the colors using the palette I made in Step 2.
  4. Used my instinct to where the hell would I like to color that pixel.
  5. Add an overlay of green to make it look like that above png. Or you can just use green colors at the start instead of grays.
  6. Add some hiragana, cause why not?
  7. Post it here and question my life choices (JK)

I don't know if Butter Milk can approve color swapping (it's his/her art after all). But you can still ask him/her if you want to. And I'm sure he/she happily reply.

Edit:

Butter Milk approves of color swapping so goodluck to your gameboy game!

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"Ais is the hot side character, so of course it's okay."

- I mean... he is ikemen type. And he's a good homie to be with. Bromance is understandable. But this only one option for me felt like that scene in Gekkan Shojou Nozaki-kun where Tomoda is only the one for MC. Hahahaha.

Will tell a review later!

The review later:

- Cool game. Writing is also beyond good. Story-wise, I 'm not really into romance, more on to mysteries tbh, but I like the puns! They are really funny. Also 4th wall breaking.

(1 edit)


Looks good in gameboy tho! also cute waifu. (Excuse my palette swap, only done in under 15 minutes.) Might wanna make a game in GB Studio with this.

Definitely too late for commenting this lol, But I've used your Princess Quest in a Brackeys' Game Jam 2020 back then. Also got into Top 57 with your music. So thank you very much!

Thanks to itch recommendation for reminding me!

https://armanlone-main.itch.io/the-key

Wow just wow. Thanks for creating this game engine. Thanks to the team!

Thanks!!!

This game looks cool! Can I also use your source code to learn from it? Will DEFINITELY CREDIT you if I might make a fully-fledged game from it. Also because this looks awesome.

Thanks for this! Used the repo as a ref.

Sad to say that I don't have knowledge in RPGM. I'm so sorry.