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Art was excellent, I kept trying to count the colours cause it kept feeling like they no way it was only 4!  Gameplay felt inline with what a GB platformer would feel like but I did feel there where times I would be holding right and the game would intentionally eat an input. 

Thanks, we tried to maximize every color's potential as far as we could. We tried to make the controls feel smooth, while also having a bit of difficulty, it did come with a bit of jank though.