Hello, thank you for this resource.
I'd like to know if there's a way to get the assigned input as a string based on its keyname? Example: "getinput(keyname1)" leads to a string output of "C", if the player assigned keyname 1 to be "C".
Nowis337_InputConfig.findKeyDisplaySymbol = function(keysymbol){
let keycode = Object.keys(Input.keyMapper).find(value => Input.keyMapper[value] === keysymbol);
return Nowis337_InputConfig.findKeyDisplay(keycode);
};
You can try copy and pasting this into the plugin and see if it works - it should convert the keyname like "up" or "ok" into what you have set as the key.