I speak for myself but I am not a fan of 'coyote time'. It always feels super off if it is required. It should be used as a way to make the game more forgiving, never as a core mechanic.
I know that probably sounds harsh, and for that I am sorry. Overall I like the game, and the 'floatyness' of it was actually a good idea (requiring momentum to get to the next platform). reminds me of Super Mario land 1 for the Gameboy