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SunSational

52
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A member registered Apr 20, 2020 · View creator page →

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Thank you for the review, that was basically what I was after. Happy that you liked it.

Thank you for the review, happy that you liked it, wanted to fix the bugs and maybe add some sound and music, but procrastination got the better out of me.

Thank you for the review, the thing is that it's supposed for the player to die if he touches the top or bottom of the screen, I just didn't have enough time to make a death screen, so it just looks like it bugs. Happy that you liked it.

I love the art as well as the sounds, it just fits the game perfectly, I wish there was the mini game to play, but I bet it would have been amazing, well done.



The game is really good, I liked the idea. It does feel like there is no need to enter the ghost mode as it only brings disadvantages to the player, and I would like a better way to get how many points im getting in each combo. I got to round 13 and got 98 candies. It also feels like the combos that should reward a 1.5x bonus are giving less points, not sure tho. But it's one of my favorite games in the whole jam.


Good game, liked the weapon recoil, it felt really good, just wanted some more enemy variety, but overall very solid.

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It's a pretty good game, I liked the idea, the problem that I found for now is the infinite scaling in the player level, as he levels up after every battle, making him overpower. Overall, good game.

The art looks good, but even though the I am smashing the 2 keys, it just doesn't do anything.

Awesome game, I did find the select feature of the options a little confusing sometimes as well as the battles being 100% random, which gave no porpuse for the battle in itself, but apart from these 2 points, the game feels amazing as well as the graphics and the story which are awesome.

Thanks for the review, I wanted to make more levels and spread the curses more, but the lack of time on my part didn't help, as for the blur, it didn't work as well as I wanted. About the music, I had no idea how to make it, so I just raw dogged it.

Thank you very much for the review, I think exactly like you, a little harder is better, as long as it isn't too hard. About the music, it was my first time trying to make something like it, so yeah, it came out really crude, I got some tips and what programs to use next time from the discord server so I think that next time it will be something more decent than this music.

Thanks for the review, yeah, I understand the feeling about the coyote time, the plan was to make it less generous and rearrange the map a bit so that it wouldn't even be needed, but I ran out of time to work on the map a bit more, and ended up having to use it like this, hope you still enjoyed playing it.

Good game mechanic, love the idea and the execution, the big poker table sprite was a bit off croped, but it was very pretty overall. Good job.

Really good game, enjoyed the loop of it, if it had just a little more games it would be perfect.

Thank you very much for the review, the first idea was not a rage game, but halfway into it, it just became reality 😅. The blur world was supposed to work as a curse that got a little worse overtime, but I got rid of that idea in the end. The objects not aligning with the pixel grid was a different problem entirely as it didn't fit the type of game for the Gameboy, unless I did a big amount of tweaking in it. Glad you enjoyed it.

Thank you very much about the review, I think I made the coyote a little too generous as you said, but if it works, don't fix it, at least was my idea as I got less time to make it. The blur was a bit of a problem as you said there, when I noticed that, it was a bit too late as I had too little time and just focused on making the game playable in itch.io. Glad you enjoyed it.

I was gonna make a warning for that, but time was running think, so I had to go with it like that, and I guess it came well with the theme of Unlucky.

Thank you very much, I did make some jumps really difficult to make the game a little harder, glad you enjoyed it.

Good game, I didn't understand how to get to open the door, but the game feels nice to play and it's an interesting take on the theme, good job.

Awesome game, I feel like you could even transform it in your own game for indie or something like that, it just misses some good music to go with it and BAM, you could have a very good game. Also, another thing, next time try to add WASD for the movement, because I think that it would suit better, at least for me that am using a laptop to try the games.

Good game, loved the art and everything, wish there was some more upgrades, and that the hitbox were a little smaller. Aside from that, it's a good game that fits the game boy nicely

I don't think Dicky will want to see me again after I stole 1135 buckaroos from him. Great game, with awesome graphics and a lot of gameplay loop.

Good game, loved the concept.

Thank you very much, I appreciate the review, it was definitely a good idea to implement the coyote time for that since it added a extra challenge. Just hope that the music wasn't too irritating.

Thank you a lot, I think I made some of the jumps a little too difficult, it's still possible to play everything, just a little bit more difficult.

Thank you very much, the idea that I had for the game was to make it simple and fast so people wouldn't get bored of it.

The game feels okay, I got a few bugs in some runs, but apart from that, feels cool and would like to see it polished a little.

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Awesome game, perfect for the theme and everything, it did feel like the last battle against the witch is too difficult, but maybe I missed something, but great game regardless.

This is an awesome game, i think I spent like 30 minutes here and didn't get bored in the slightest, awesome, just one question about the music, how do we unlock the second tape?

Awesome game, great graphics and music, loved the twist in it, but next time, add a little skip button for dialogue after the first restart, as it gets looped over and over after the next tries, but awesome game, loved it.

Interesting game, the gameplay was fun but the levels felt a bit too easy, where I didn't find the use of the secondary theme in the game itself as well as the player hitbox feeling a bit too big in comparison to the art, apart from that it felt like a good game.

Good game with awesome soundtrack and graphics, I understood that the rolls were in charge of the damage and rest, but wasn't really able to see some of the rolls happen, just sometimes. Apart from that, it's a good game.

Thank you king, just so you know that you are the GOAT.

Awesome funny game, i died once as the spike spawned inside me, but apart from that, its goated.

9/10

Good game, simple but good. 7/10

Good game, but wow, that's a lot of flies, recommend getting some spray for that house. 8/10

Interesting game, however I think I found a bug while playing as my weapon would stop aiming and just shoot right, apart from that good game. 8/10

Cool idea, basically made gandalf the white with it. 8/10

Pretty good game, didn't find bugs, but didnt understand one of the upgrades that mess with the freeze stuff, apart from that, its pretty good. 7/10

Interesting idea, very good design and love how the map is not always the same. Music is also top notch and controls feel nice. 8/10