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(+2)

Fun game, it feels very polished - and it the soundtrack fits well! I think it would've been nice if there was an explanation on the effects somewhere ingame. Imho it would also have been nice to choose which kind of building to unlock next instead of using different price categories. The idea of having increasing suspicion for one building was really nice, I think that was a good decision so people would not park wingman at a specific location. Maybe it might be a good idea to link it to the amount of assigned wingman as well, so you can have a bit control over how fast the increase is

(+1)

Thank you for the feedback, I was originally wanting to get some sort of explanations in for the effects so there was less guessing on what they were doing but sadly I didn't get the abilities implemented until later into the deadline and had to focus on some other areas to get things up and running. However, if we do a post jam version, we will 100% be adding some descriptions in and also messing around with some stuff to smooth the gameplay and make things fit together more nicely so we'll take your feedback into consideration!!

Thanks for trying the game out <3