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I wanted to make custom sprites and stuff that fit with the game but don't know any good engines or places to look. Any advice?

The custom character folder has an example as well as two useful links within the text file in it for the creation of world sprites. 

The larger sprite to use as a base for it though is pretty much on you. 



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This has been superseded by the GLB import option that automatically generates these for you now.

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Fancy! I'll have to try it. 

As will I, thanks mate.

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To replicate the style of the dialog sprites in the game, please refer to this post:

I used Pony with "Smooth Style 2" at 0.8 weight mixed with "Watercolor Anime Style" at 0.3 weight, but extensive Img2Img of smaller sections of the base image is required to achieve the same style, since it'd be too coarse otherwise.
The base images were created using various other models and manual editing. 

Pony meaning Pony Diffusion V6 XL. For base images I recommend NovaFurry.

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I've been meaning to ask you about that post. I've looked for "Smooth Style 2" but couldn't find it. Did the model name change or is there a better model with the same/similar style? Like the NovaFurry you recommended.

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https://civitai.com/models/264290?modelVersionId=333587
https://civitai.com/models/264290?modelVersionId=725772

Ooooh, I see why I couldn't find it. Thank you.

One last question: Do you have a specific sampler you used? 

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For Pony Img2Img: DPM++ 3M SDE, 30 steps, usually around ~1300 pixels resolution, CFG 6.5 since it's a bit softer.