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(+1)

Ooh, well done having so many things on screen without lag:D

Decently polished as well. I think my most major critique would be mismatching pixel art and some things that are perfectly sized single pixels and others which are nearest neighbours scaled sprites that aren’t 2x2 like the buttons (which is fine!) but like some of the text or menu selection things don’t look as nice as the little guys.

Good job:)

Thanks a lot for taking the time to play ❤

Yeah, you’re right I didn’t really follow pixel art rules. At first the buildings were 16x16 and the people were also 16x16, so every time you clicked to add a person, they ended up being as tall as the buildings. Later I realized that wasn’t fun — there needed to be more people and they had to be smaller

I also got lazy with the UI design because I was tired by then. Toward the end I was like, ‘No one’s gonna play this anyway, so why am I spending so much time on it