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Nice work, what was a really fun take on the theme. I suuuuper appreciate how fast you move, even though the literal core action of “collection thing” was really simple, it was still fun just moving that fast. Sounds like you’re going to… expand… on the the game; one thing I think would be cool is to add some puzzle/secondary element, like being able to manipulate colors and that can expose some secrets. There are the color blind tests, a series of dots and if you can’t see the symbol you have some form of coloblindess. You could start off with a colorblind filter and as you gain colors, it gets corrected. I say this but am colobrlind myself so couldn’t actually do that exact version but I wonder if there’s something similar. Again, love the super unique premise!

Thanks for playing and glad you liked it, yes didn't want it to be a slow boring game.

Very interesting idea with the color blind test, obviously a potential problem but there are ways to switch palettes to account for this. I don't know where I will take this - often let the themes/wild cards direct my games.

Thanks again for playing and the good feedback