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(1 edit) (+2)

Wow! Charming story, fun mechanics, killer soundtrack. Easily one of the most "Game Boy" non-ROM entries I've seen so far! I appreciate how simple and readable the combat is, and I like how it retains the pure luck aspect while ultimately favoring the player in the early-game against low HP encounters. The non-dog enemies have fun-to-avoid movement patterns that makes dodging them quite satisfying. The cat, both in story and mechanic, is exceedingly charming!

I only had two issues. The first was that is was initially hard to distinguish between impassable vines and flowers. The second was that I accidentally froze the game when trying to exit the graveyard from the north (where the dog blocks the way).

Fantastic! Great work!

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I froze at the same spot

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Really glad you enjoyed it that much, and thank you so much for the feedback!! Sadly, we couldn't fix the softlock in the dog scene in time, and we're really sorry it got in the way during your playthrough. But regardless, thank you for pointing it out, we'll make sure to fix it if we update the game someday! (We'll also think about what to do with the vines, since we agree they can be hard to distinguish from other plants at first, so thanks again!)