Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hey Man, thank you playing and the words of advice. Sorry about the asteroids I didn't really have time to code them better, so I took the easy route. I definitely wanted the dodging effect, so I am glad you got some of it (I feel you on the getting "lucky point" by the way). I am surprised you felt overpowered in the game, you must've gotten a god seed. For example, I died over 100 times in Hard mode. The procedural generation does need some work but I do hope you got that little rush during moments of peak performance.  

No worries, it was definetly fun to play. And there for sure where some headscratchers on how to solve them, after which executions still was a thing as well. It was fun :)