I found this really fun! And love the graphics, it feels like an immersive boardgame with dithering filter. One thing that I noticed was that I could use the character sprite to somewhat block the enemies from walking further which you might want to change if you continue working on the game (or not! Could be a cool mechanic to expand on as well). I think I accidentally also upgraded one of the towers but didn't catch how much resource it took/ what the upgraded tower did so having some sort of ui to explain could be helpful! Really enjoyed this entry, great job!
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Thanks! Yeah, you can upgrade the towers with 20 wood/stone, 2 corpses & I think 30 or 40 gold, I can't recall right now. The first upgrade speeds up the fire rate and the second upgrades the damage output per shot. I definitely plan to add more active combat if I come back to the game with the player getting spells and having minions that would have follow the player around and would auto-attack nearby enemies. My eventual plan was to make the enemies more intelligent to where they'd actually attack the towers themselves and you'd be actively defending your towers as well to a degree.