I love Metroidbrainia! This one might be too smart for me though, or maybe Dr. Moreau is a bit too crazy ^^'
Is the web version updated too, or just the downloadable ones?
For other readers, SPOILERS below, but basically here's how I'm stuck in the 3 main places I found:
- Bog: Dr. keeps on telling me to watch for places with less ripples and that it's safe to cross there, but I keep on dying, is he just crazy?
- Door with code: Dr. tells me to look for rocks for the code but I couldn't find a rock anywhere.
- Lampposts: Couldn't figure out what to do, Dr. told me to step in dark places once they flicker off but that didn't seem to do anything.
Web version worked great for me (on Firefox, on Chrome pressing backspace go back to the previous page so it's annoying to type), but there's a bug you can fix super easily. Basically, if you use the itch.io fullscreen button, it breaks the game (only half is visible), but if you use the blue unity fullscreen button, it works great. So you should disable the itch's button (dashboard -> edit game -> fullscreen button). : Clicking the transparent one break the resolution.
Viewing post in False Haven jam comments
Hey thanks for playing the game!
The main thing about the doctor is that his memory is gone so whatever he keeps rambling bs. But in those ramblings are clues. Basically he says the opposite of what's true. Also, any general information he gives must be fact-checked :)
Spoilers below: -
If you asked about the flickering lampposts in that area he'll say, "Watch every single one, don't ignore anything" and he'll emphasise it. So that means not every single lamp means something. Only three of them mean something, as the locked door can be opened with a 3 letter code. And he says the bog is safe right, so it's not and you'll die there now. You'll have to progress a bit before knowing how to cross it. I won't say anymore, if this helps and you have time, try the game again and see if you can progress!
Also thanks for the tip about the fullscreen, very helpful.
Oh lol understandable. Initially we thought about making him give the clues and straight up tell the player, but we decided we wanted players to actually think and try to figure out the puzzles themselves, so decided on this. You can also check out the hints we've written, we made sure to make then as non-spoilery as possible :)
Let me know how it goes!