Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

Nice read! I personally ride in a slightly different wagon, instead of wanting full control over my vision, I’m too terrified of being the weakest link and ruining the work of other people.

Even with a project lead in commercial software experience, I’m just not built for working with strangers. ( which is why I now insulate roofs for a living )

Though I agree that finding team members that you really “click” with makes the experience wonderful. The only “real” project I ever released was made with my friend and despite fear on both sides, we somehow magically managed to not only work on it, but finish it.

Have fun jammin’ with your new team!

(+1)

Thank you for reading! I usually just write these for myself after a jam, as a way of writing diary, so to speak. But I’m glad other people enjoy reading them too.

I agree with your sentiments too. When I wrote about being fearful, I was afraid of being on either side of the coin, either being much less or much more knowledgeable than other people. It’s just really hard to work with others, let alone strangers, when your relative skill levels don’t match.

But I think that’s where solo experience comes in handy. It helps show both your skill levels and your commitment to these events, so it becomes a portfolio and a bargaining chip when recruiting teammates. I now enjoy working with my team but I wouldn’t be able to find them without doing things by myself first.

Anyway, thanks again for reading and hopefully see you around if you’re also jamming!