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Really nice! A lot of people underestimate how difficult it is to make a rhythm game this solid. I'm curious how you guys went about syncing the audio/video/gameplay and storing the chart.

Visuals were also wonderful, I really liked the UI. Adding a leaderboard was a nice touch too.

I only wish there were a harder alternative track / chart.

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And that’s all done by Fresh, and Fresh alone! What an absolute whiz. I’m very blessed to be part of his team.

I’m glad you’ve mentioned that! When you say a harder track, how hard are we talking? If you have a moment to skim through these, let me know if any are close to what you’re envisioning. Would be a great help!

House Techno DnB

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I think any of those would be fine; I think even the slightly more difficult chart for the same track would be fine. I've just played a lot of rhythm games, so it would be difficult to make something too crazy. Having a range of difficulties would have been really cool, but totally makes sense to be a lower priority for a jam, where hardcore rhythm gamers are probably not gonna be a huge portion of your players.

As a musician I know exactly where you’re coming from. I would personally love to have a wide range of tempos and difficulty options added to the game eventually. There are of course other ways to increase difficulty as in your example, so I guess pot-jam it’s about trial and error, finding what clicks.

Thanks for all the help!

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Thanks for the kind words! It was a challenge for sure. There’s a great plugin for Godot called Rhythm Notifier which takes an audio player and a bpm and sends signals at that cadence. Popcorn spawning and animations are all connected to that signal, so everything is sync!

The beatmap was something I wish I fleshed out a bit more were it not for lack of time. Right now it’s a resource with a customizable list of “time windows” where I can manually define patterns and spawn frequency. So slower segments can get a spawn every 4 beats and faster segments get a spawn every beat, plus customization on how many get spawned at once (it’s a bit rng). Not perfect, but it works.

Glad you enjoyed it!