really cool game, and super impressive considering it's your first ever game!! combat was challenging but fair, and after a few runs i was able to reveal the truth! i had lots of fun playing, i love a challenge :))
here's a few bits of feedback/suggestions
- i think since the focus of this game is the narrative, it should be emphasised more! i think the first death/loop could have emphasised much more that things have changed after dying, and overarching meta-progress in the narrative could have also been more emphasised, maybe as you defeat more waves you get some more dialog hinting towards the nature of the "truth"
- the level itself could have done with some more interaction/obstacles, maybe some structures that also hint towards the truth? (trying to avoid spoilers)
- i really liked how it was almost puzzle-like in that you had to balance what abilities to get, but i think some things could have been better balanced. dash and the extra health felt op and 100% necessary, whereas most other abilities didn't really feel like they made a significant difference
- similarly, the wee mushrooms felt way more difficult than pretty much any of the other enemies
- finally, imo it would have been more satisfying if when you clear all the waves and reach the narrative ending, it should have just ended, breaking the loop! i think it would have really driven the narrative home
overall i want to emphasise it's super impressive to have even put together anything in the timeframe of a jam, let alone to pull off something as complex and ambitious as this. i think there's a gem of a concept underlying this, and it would be well worth refining and polishing it if you want to! great work!!!