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Had a lovely time with this one. It nails the jam’s theme of Expansion in loads of clever ways, growing your abilities, taking back land, and watching Hazel gradually reclaim her power. It’s all paced in a way that keeps you hooked and makes every bit of progress feel properly earned.

The Autumn vibe runs through the whole thing too, from the colour palettes to the worldbuilding. Visually it’s a real treat. The pixel art’s full of character, the UI’s clear and tidy, and the whole thing just feels thoughtfully put together. Can really tell the team cared about the details. Cracking job all round.

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Your kind words mean the world to our team. Thank you. We spent countless hours trying to make sure that we included the theme in overt and subtle ways and I’m glad that you noticed them. Ultimately thank you for playing our game. Truly!

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Really appreciate you taking the time to reply. It is always great to hear when that kind of attention to detail pays off, and it absolutely did here. I know the feeling too! Spent countless hours crafting the melodic combo sounds for our rhythm game 😩 It’s definitely rewarding when people notice the little touches!

Wishing you and the team all the best with whatever comes next (hopefully more of this pls!). If you end up exploring more entries, I would love to hear what you think of mine.

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You did PopRocks right? c0mputerbug is our team’s art director and your game was the first they played :)

I haven’t gotten around to it yet myself but I’ll heard it was great!