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hoorayitsharley

146
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10
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A member registered Nov 10, 2023 · View creator page →

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Thank you SO much for playing our game and for your kind words!

Thank you for your feedback and for playing our game!

Thought this was a clever puzzle platformer that had a unique aesthetic and take on the theme. Congrats on the submission!

This game was very hard haha. Would love to be able to attack in another direction besides the one I’m facing! Congrats on submitting your first project!

An original gameplay loop kept me through to the very end of the game for this one. I’d love some additional mechanics like some obstacles or tilting the pieces, but that means that I wanted more! Great job.

I liked the idea of having your cursor decay enemies as the main gameplay loop. Congrats on your jam submission!

A wildly original and fun game. I was a bit confused at times when learning the game but once it clicked it was enjoyable. Congrats on the jam!

I really like the idea of a dungeon expiring from under you as you’re trying to escape it. And I love the cute skeletons. Wish there was some additional feedback when you get hit by a skeleton but otherwise neat game!

A really ambitious start for a first 3D project. I wish the game was slightly more clear as what the objective is, but this is a foundation for great things to come! Congrats on your first 3D game!

Crazy cool game. Loved the aesthetic and the animations felt really polished. Congrats on finishing your first Wild Jam!

I enjoyed this game quite a bit, especially balancing the DDR arrow mechanic with running away and trying to stay alive. Great work!

Very clever use of theme and I love how macabre it is. Great job!

Unbelievable. Five stars on everything. Major congrats are in order.

Thank you very much, my friend! This was our second year of doing Wild Jam games as a team; internally we felt like this was an anniversary game so we went all out on it! Thank you so much for playing our game.

Thank you so much for playing our game and for your kind words :)

A very clever take on the theme, enjoyed my time with this one! Congrats on your first Wild Jam submission!

Thank you for playing our game, friend! I reached out to you on discord, always happy to chitchat. For any onlookers who are curious: we used Dialogic!

Thank you so much for playing our game! We really appreciate your kind words :)

That the player would question the morality and futility of Hazel’s actions was definitely something we had in mind when writing the world and cast of Loregrow! Don’t worry, she’ll get her comeuppance eventually :p

Thank you for playing our game and giving the story some thought, we really appreciate it.

Thank you so much for your kind words! Our team loves storytelling so we put that love right into the game itself :)

And I enjoyed your game too! Congrats on submitting!

Thank you so much for playing our game and for your kind words! Retaining progress after death was a big priority for us, basically we wanted it so that if you were willing to keep at it you would eventually reach the end. So I’m glad you made it through :)

Thank you for your feedback! We are overjoyed to hear that you enjoyed the art of Loregrow, a lot of love went into it!

An incredibly original and charming game. Love the animations and polish, the game felt very smooth. And an opening cutscene! So cool. Congrats on a job well done.

I enjoyed the expanding land mechanic. Was very fun seeing my plot of land expand from the starting area. My inputs stopped registering at the shop screen after day 2 though, I’m not sure if it was because I tried to accept two free things or if it was a browser issue (Safari).

Thank you for your feedback and for playing our game! We love world building and stories and characters, so that was a huge priority for our team. We can’t wait to share more stories with everyone.

You did PopRocks right? c0mputerbug is our team’s art director and your game was the first they played :)

I haven’t gotten around to it yet myself but I’ll heard it was great!

Thank you! The storyboards for the opening cutscene were drafted as basically a comic book and adapted that way into the game with a simple transition. So it makes sense that it reads that way :)

Your kind words mean the world to our team. Thank you. We spent countless hours trying to make sure that we included the theme in overt and subtle ways and I’m glad that you noticed them. Ultimately thank you for playing our game. Truly!

Our team loved your comment, thank you so much for playing our game! Our team had a blast working on Loregrow and honestly I’m very glad you gave a shoutout to the playtesters. They deserve more love!

I appreciate you giving it a chance! Thank you for your feedback, I’ve passed it onto the team :)

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Thank you so much for playing our game to the end and for your kind words! Our artists worked very hard to have something players would enjoy and I’m glad you gave it a good shot!

Thank you so much for your kind words. I have to thank our talented cutscene artist for the storyboards and quick turnaround for that :)

I really liked the idea of using multiple tools to expand your chunks. The gameplay loop of breaking objects and getting coins for it was neat and the addition of combat was a fun twist. Sometimes the monsters seemed to come from nowhere to hit me, not sure if that was intentional. Congrats on your first Wild Jam!

Loved this one. Amazing atmosphere, visuals, and music. I had issues knowing what to do at first but once I figured it out it was smooth sailing from there. Great work.

I loved the spooky vibes of this game. Really charming and well done on the atmosphere front. That being said, I wish there was a tutorial because the timer at the start began before realizing what I had to do. Did love the vibes though :)

That would explain it! First thing I do usually is press stuff when starting, so I pressed spacebar BEFORE reading the tutorial haha

Very unique entry, I really enjoyed seeing the moral choice mid planet harvest. Also I popped what I assume is an achievement but didn’t know where to find it! Love achievements so that was nice to see. Would have also loved to have the tutorial stick around for a little longer, I didn’t finish reading them before they went away. Otherwise a very polished and cute game!

Thank you so much! The intro and credit art was by our newest member of our art team who had never worked on a jam game before! Needless to say we plan on keeping her on :)

Thank you so much for your feedback and for playing our game!

Thank you SO much for your kind words. Our team worked very hard to make sure that we had something we are proud of.

We’ll take your feedback and make sure that our next game is even better! :)