Oh wow! Congratulations on achieving the current world record!
(And for finding one of the secret combinations)
The original vision for this game was more Balatro-like, allowing you to customize the dice faces in a shop. Managing chance is somewhat interesting, but the act of throwing the dice was reduced to menu actions.
So I made it physical and 2D, and the pachinko side came naturally. The bump was a last minute addition, cause I found it frustrating to have bad rolls without being able to do anything about it (besides choosing the drop position).
Thank you for trying it out! I'm glad you enjoyed it!