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(+1)

This is one of the best combinations of pure luck, resource management, and reflex testing I've seen so far; it's less about pure numbers and more about making snap decisions about using up your limited chances. Having tilt be gained by touching new pins is a great way to encourage mixing up release points. I also like that the bonus zones force the player to evaluate the sum mathematically before making a decision; it adds another layer of concentration to the mix.

The graphics are really nice; the buttery-smooth dice animation is mesmerizing, and the main character is quite cute! The backing song is pleasant and cheerful, and the sound effects do a great job telegraphing the action.

I managed to beat it in 10 rounds, but I was hooked. I knew I could do better if I concentrated and got a bit luckier, so I kept trying a few more times.


I got two lucky sevens in this run.

Fantastic! Great work!

(+1)

Oh wow! Congratulations on achieving the current world record!
(And for finding one of the secret combinations)

The original vision for this game was more Balatro-like, allowing you to customize the dice faces in a shop. Managing chance is somewhat interesting, but the act of throwing the dice was reduced to menu actions. 
So I made it physical and 2D, and the pachinko side came naturally. The bump was a last minute addition, cause I found it frustrating to have bad rolls without being able to do anything about it (besides choosing the drop position).

Thank you for trying it out! I'm glad you enjoyed it!