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I had to play through twice to figure out exactly what was up. Blowing up was definitely the most satisfying part. I loved the visual effect when they split. I almost wanted just a game with that where you are trying to blow things up to create larger and larger effect circles. 

Probably hard to do in the timeline, but I found the tutorial text in the beginning a little overwhelming all at once. I wonder if you could stagger the information out more so one part is given, then experience it. I think I expanded my base a few times, but didn’t really see an indication of that beyond the potential number, but then it went back down to 0 later on?  I still had fun flying around. Inspired me to try and make a space game sometime!

tutorial text in the beginning a little overwhelming all at once

I definitely agree. I was too lazy to split this out into levels to introduce things one-at-a-time. Then I saw the "Single Location" wildcard and thought, "nice save!"

I think I expanded my base a few times, but didn’t really see an indication of that beyond the potential number, but then it went back down to 0 later on?

The UI is pretty bad. All base sizes are shown at the top of the screen, so the expansion potential goes down as your base size goes up.

Glad you still had fun and definitely drop me a link if you make a space game! I enjoy these :-)