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Very cool and addictive game. Taking the piercing + exploding arrow at a later stage was crucial. I got caught by the enemies, though. Just didn’t notice their dark figures approaching from behind while concentrating on the other part of the screen. I like how this works, utilizing the visual aspect as a tool in the mechanics.

Thank you for playing! Yeah, the arrow properties get really strong later on to control enemies. I think the enemies blend in a little too much into the background, so will probably take a look at making them a bit more noticeable.