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Had a lot of fun with this game! Found out if we jump and press k at the apex of the jump, we can airstall. Don't know if it was intentional, but made it interesting to move about the level. It was still pretty intuitive and smooth to use.

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That was completely intentional! At the end of the game, one of the NPC's mentions mashing it in the air. I wanted to add a more controlled movement correction, to make the game less harsh. Thanks for playing around with the mechanics, though =)

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Also, apparently one of my friends named this, when you press k at the top of your jump, and then L right after, it's a 'K-dash'.  K-dashing can be used one after another in air, so you just to be in air for it to be a K-dash. So.. I know you probably don't care, but here is some useless game terms because why not!

- K-dash (You know it I just explained it)

- Cave skip (K-dashing going into the cave to skip like 3/4 of the game

- Fall save (Falling in room 6 2, where I added a room below to catch the player)

- K-Spike (You attack, then you try to jump before your attack ends (so no jump comes out) and you jump into danger)

Tell me if there are any more you made =)

omg thank you so much! I love the terms!

I really wanna beat this game at some point. It's simple, but really fun, and I like the thought you put into it

I think my girlfriend glitched when she tried k-dashing into the cave and ended up getting stuck on the corner of the first level after the two npcs, and then after some random button spams got sent to the Infinite Void

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1, Thanks for showing more people the game! That does happen. If you spam it, you can just skip like 1/2 the game LOL. Thanks for expiramenting. I know this game is pretty hard, but I did make the story around it. I can't drop any spoilers, but I will say the game is quite short, so there is that.

2. Thank you so much for following me. Your the first person to other than the person who I worked with for another Game jam, I appreciate it an absolute TON.

Overall, your the best. Thanks a ton =)