Alright! That is a good idea. What will it be about?
BenGaming3662
Creator of
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Good music. I think you shouldn't add anything else for this, as I think it works for a fun Quick first project, and I would personally focus on a new game. However, if you want to improve this one, Id recommend you add enemies (things that block the target) so you have to mouse your mouse to avoid them.
Yes, a few ideas for you if you want to improve:
- You can make a *very* basic level editor, with a 6x12 grid that you can put objects. Infinite content!
- Just more levels.
- A "hard" mode with less time to memorize so you don't get bored.
Really, amazing game. If you do make updates, pls make a devlog so I can see that you made an update. =D
Yeah, I was running out of time, and ig that one was on me. I thought that pong is something everyone knows about but should probably have a twist. I am currently fixing a bug where powerups only show the 1st run through. Thanks for actually being literate, and reading, unlike every other gamer i know. Really appreciate it.
The game was amazing and has potential! I am not skilled enough to get past it, but here's a quick idea of A balance I think would work
4 paths you can choose
- Normal (a Balance)
- Spread (A lot of weak shots, but it makes crowd control easier)
- Knockback (Mostly focused on getting enemies away from you, so you auto turrets can deal with it
- Power (the DPS, best for bosses).
If you make it like 100 coins to change which one you use, and you consistently upgrade them, I think it would work very well. Amazing game either way.
Yes, this is mostly true for me. I believe AI is a tool to make projects quicker and to handle tedious coding, but all assets, music, and levels should be made by the developer. I try to make my games feel like me, and I do respect the honest work, even if it does feel less polished. Thank you for giving the time to make such a long response, I really appreciate that, and thank you for making a quality game. =D


