Hey! Sorry I am writing this super late after you made this log. I've interacted some with your Allamein Arcade and your CharaQuest game that you submitted to the pizza jam last year. I'm a huge fan, and I love your passion and I think you have a lot of potential!
Regarding your question, a big part of getting people to care about your game is by engaging with the community and posting information online. Maybe talk about it on discussion boards or group chats. Recommend it to your friends. Engage with other people's games. A very important part of sharing art is being in open discussion with other people.
Something else you can do is collaboration! Maybe find some other programming friends who would be interested in making music or graphics or something for your games. This can be incredibly rewarding and helps create bonds, and allows for your game to have more variety coming from multiple people's voices. That being said, I understand how a passion project can feel deeply personal, and you might want to do it yourself. That's good too!
Something else is to ask for and take critique. This can be difficult and scary, but every artist does need feedback. The important part is learning to recognize valuable advice about how to improve your work, while still remaining true to your own expression. Practice asking for specific critique: maybe ask someone something like, "hey, I feel like the mechanics of one of my games could use some flare. Do you have any ideas?" or, "Hey, is there a way I can convey the story/character/mechanics more clearly?" or, "How should I order these levels to ease someone into my game?" I'm not saying these necessarily apply to you, but they are useful and specific questions that can help for sure!
Something to be aware of is that it is really hard to gain a following on the internet, no matter in what field it is. There is so much content that people get lost. It can feel scary and lonely and confusing, and it can take a long long time to gain traction. BUT!!! Do not let this deter you! Create because it is fulfilling to create. I think it's awesome that you've made this project, even if not a lot of people have seen it. Your dedication and passion show through, and that's huge.
I wish you well on this journey! :D

