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(+1)

It's a solid combat system even if it is pretty basic.

It would greatly help the flow of the game if you could add some images/symbols to the UI and convey the cards drawn and "hit/stay" status of the other character through those images rather than requiring the player to press a button to get a stream of new text prompts to describe what is happening. The text was a bit hard to follow and I had to stop myself from spamming the continue button so that I didn't accidentally 'hit' or 'stay' when those prompts came up.

(+1)

Thanks for the feedback! I will keep this in mind for future projects and if I decide to continue working on this project