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(+2)

Nice implementation, very clean. 

It was a little confusing what would happen if I ran out of any given resource (mostly concerned with "people", but others probably matter as well). I also managed to get enough luckies to pay the troll tax at the black hole and expected to hit a victory condition or something, but felt a little upset when it looked like I just started another round. It's not "wrong" if that's intended, but just had a "feels bad" moment on my end is all.

(+1)

I agree, that option should always have a unique positive outcome, when we were making the events we were more focused on adding options and outcomes than what would happen if in some cases. Thanks for playing.