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First of all, congrats on the monumental achievement of getting this done in time because I can imagine a ton of work went into these systems. I struggled a bit with the combat because of it being luck based, but I also understand why you did that and did think this game fit the theme very nicely, so kudos on that. Honestly, just very impressed with what you achieved here in the time given. Keep up the good work!

much appreciated.  Not gonna lie. Even with the 10 days we thought the scope was to crazy.