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(=^・ω・^=)

Oh, and I forgot to mention one more thing about the screen size: when I launched the game, SteamVR also started up (just like with Dreams of Leaves).
It might just be something with my setup, but that could have been what caused the screen size issue too. So if you can’t reproduce it on your end, it’s probably nothing to worry too much about! 

Hi Tsuneko, thank you so much for playing the game and making a video about it! I loved hearing your reactions live. That does sound like a very unique issue, and I think we'll need to debug how that exactly happened. I never thought our build would interact with SteamVR, so that's going to be very interesting to try and replicate this one!

Thank you for that! So by default even though its not a Vr Project unreal enables the steam vr plugin, but if i turn it off then buildin the game fails... it's so strange and not sure how to fix it 🤔