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tsuneko (catlover_mimi)

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A member registered Mar 01, 2020 · View creator page →

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I thought it was an interactive adventure game, and when I first found the key, I didn't realize it was a puzzle and thought the game had frozen, but I didn't realize it was a puzzle part where you repair things with the mouse.
The puzzle where you match the dots to repair things was different from a regular jigsaw puzzle and was really fun!
I love this system!

And I also love the girl's art and the atmosphere of the house.

The game's atmosphere reminded me of playing on the SNES as a kid, and it was so fun and nostalgic – it was amazing!

There were plenty of stages, and you could really feel the attention to detail in each one, making for a great gaming experience!

English isn't my native language, but I had a lot of fun playing it with the help of my friends!
This time there are four stages, and I especially loved the atmosphere of the rooms from stage 2 onwards; just looking at the rooms was enjoyable (stage 1 is a tutorial, so there aren't many items).
It's fun when you enter an answer and sometimes the sound of that object plays.

I played it via streaming, but around 48:00 the game froze, probably due to a music change or something.

The stage atmosphere and various objects were interesting and fun!

The controls were difficult, and even though I used a gamepad, it was tough because the dead zone was small, making it hard to come to a complete stop, but I'm glad I was able to clear it!


A cute yet challenging Sylvie action game!
At first, it's just jumping and moving, but there are so many special controls, it's amazing!
I managed to see the blessed ending on my own, so I finished the game feeling very satisfied, but looking at other people's comments, it seems there are still hidden things in this game!?
I have to go find them!



What a cute, lovely, and amazing game!!!
Playing the game was incredibly fun because it made me feel like I was playing with my sparkling best friend who's enjoying this world the most!
I also like how the screen gets busier and busier as you play.
It reminded me of my old personal website where I used to paste all the things I liked.


The sleepy bears after waking up from hibernation, and the bears leisurely fishing – they were so cute!
After learning about fishing bait, it was fun fishing with rainbow-colored bait.
The black rarity ones were difficult to catch, so I couldn't catch them all, but there were some really scary moments, which was amazing!

I finally managed to clear the game after playing for three and a half hours!
I got lost a lot at the beginning, but thanks to that, I figured out where to go once I got the ability upgrades, and I was able to speed up considerably in the later stages, which was really fun.
And the final cutscene was amazing!
I liked how each dungeon had its own unique stage design and textures.
The blue stage had a beautiful seigaiha (or scale pattern?), which especially reminded me of the witch world from Madoka Magica.
Also, I was really excited when I saw the huge hall in the cave area!
It was a very fun gaming experience, meow~

This museum, where I could see the creations of a single artist and even catch a glimpse of the process of acquiring their skills, was incredibly inspiring and enjoyable!

Thank you for the fun!

The field, illuminated by the church’s stained-glass windows, looks amazing—it feels both sacred and sinister!
After seeing both endings, I checked the gallery and tried to find a hidden ending, but even though I found the numerical clues, there were no further hints, so I gave up.
I looked at this hint page and somehow managed to reach the true ending. Meow!

What a cute flower shop!
The hand-painted wooden shop was so lovely.
It’s also fun to make your own bouquet, meow~

The overall atmosphere of the game, the playful touch of being able to interact with all sorts of things, and the gameplay that gradually spirals into chaos—
It’s amazing how the game manages to stay engaging even though it’s just a simple game about making tempura!
My brain was spinning, but the sense of accomplishment was incredible—it was absolutely amazing!!!!!!!

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Aww, Tempura-chan darting around everywhere—he’s so cute!!
The game might not be finished yet, but her cuteness is absolutely perfect.
The bonus boss battle at the end is fun because the bullets in the bullet hell are made up of all sorts of objects.
I had a blast, meow!

And on this page, besides *Purarger Collector!!* which I played before, there was another Tempura-chan game called *Deep Fry*, so I gave that a try!
I really enjoyed it and am totally satisfied, meow!

my playthrough

Such a cute and relaxing atmosphere!

I had so much fun! Meow

What an absolutely wonderful game!!!!!!

I’m not great at English, so I played while using translation software—I might not have fully grasped the story.
But more than that, the art was so amazing. I was reading the text as I played, but it would vanish from my mind in the blink of an eye, and I just kept reading, completely captivated by all the beautiful artwork!
This is truly a luxury—I’m so happy to be able to see such a wealth of hand-drawn artwork.
I wondered if there was a true ending depending on the choices, but I couldn’t find it.
Still, it was a lot of fun.
I’m sending this message while still buzzing with excitement, but I’d be happy if you could feel just how moved I was!

I also have a gameplay video, but the first half includes Aligns v0.1 as well. Meow~
Translated with DeepL.com (free version)

https://youtu.be/MQOFii_mvCk

Parkour in a Tilted World ✨️
Sometimes I imagine what it would be like if gravity were actually tilted, and the feeling of falling past buildings as if I were falling forever is just as scary as I imagined—but it’s also so much fun!
I had a great time—thank you!

Hamsters!? Guinea pigs!? Anyway, these little guys were just so cute!
I especially love their huge, fluffy tails…
If someone wrapped me in that tail and confessed their feelings to me, I’d fall in love, meow!!

It was such a fun Metroidvania-style platformer!
The combination of fireball jumps and wall jumps, along with the challenging controls and puzzle-like route-planning elements, makes it tough—but the sense of accomplishment when you finally break through is huge!
Plus, there were so many different things between stages that it made me realize just how many visual effects you can pack into Pico-8, and exploring was a blast.
It was a totally satisfying gaming experience, meow!

There were tons of earthworms wriggling all over the screen, and I was like, “Eek!”
The powerups come quickly, and it's fun to use all kinds of magic.
I was totally satisfied with both the visuals and the gameplay!

It was a really fun point-and-click game!
There were several moments where I thought a puzzle was unsolvable at first glance, only to find out I could actually solve it—and it felt so satisfying every time I did…

The children’s song “Akatonbo” played during the ending, which gave me a really nostalgic feeling.
Oh, and by the way—sorry if you already knew this—but there’s also a children’s song called “Nanatsu no Ko” that’s about crows!

A place with such a great atmosphere, with the stars twinkling at night! I absolutely loved it.
It was fun seeing my masks turn into abilities as I collected them, but the severely limited visibility made it really tough…
After collecting all four masks, I lost my footing partway up and couldn’t climb any further.
I wanted to clear it, but I couldn’t. Sorry, meow.

A spring garden and memories with Grandma—such a lovely concept!
I especially loved the house photos because the pixel art perspective changes!
Looking forward to the next update, meow!

That playful bunny eared girl is so cute!!
The opening animation had me hooked right away—I really love the art style.
It was so much fun, meow~!

This game is a blast, combining collection elements with boss battles!
I love the beautiful glow effects and seeing all those resources pile up!
It felt so satisfying to hit the boss with a Supernova! Meow~!

The way animal life and human life intersect through time and actions was really interesting at the start.

It truly felt like a fusion of art and game meow~! (=✧ω✧=)

A wonderful work where the creator captured a moment in time and added the fun of finding cats.
I really enjoyed it, it felt like I was actually traveling in Helsinki.
After finishing the game, I realized from the screenshots that you could take a bath.

PS. I actually watched your “released on every Friday of 2025” every week, and it gave me motivation to keep going too. Congratulations on completing it meow~! (=✧ω✧=)

An unbelievably amazing work.
Each stage stands on its own as a single piece of art, but also works as rotating dynamic art, and at the same time as a game where you move through it as the player. It truly felt like a fusion of art and game.
As a platformer, the objective is simple, just collect items and reach the door, but since things are not always visually clear, you have to think in ways beyond just control, which made it both challenging and fun, and I really liked that.
It was an incredibly satisfying game and art experience meow~! (=✧ω✧=)

The Y2K-style PC vibe was really great!
It was cute how the firewall got wet and stopped working.
I had a lot of fun meow~! (=ↀωↀ=)

Aaaah meow~! A pastel-colored yet vivid and sparkling underwater world, and being able to swim through it as a dolphin, what a wonderful game!!!!!!!!!!
It was also nice how different characters join you and make cleaning the ocean easier.
And more than anything, wrapping and packaging the presents was really fun!!!!!!!!!!
It turned into a very fun game experience! (=✧ω✧=)

The dust bunnies walking around the dusty world are super cute!!
The music and sound effects feel really nice, and it was a very relaxing game.
The replay elements were fun too, and before I knew it I played 13 runs meow~! (=✧ω✧=)

The friendship between the fairy and the ladybug was really lovely!
It was also fun how things like dogs and opossums looked huge in that tiny world meow!  (=^・o・^=

Thank you so much! I was able to set the graphics to my liking and played it again!
I liked the KYAGB mode the most, with its difficulty that tries to kill you from the very start, and after dozens of runs I finally got to a point where I could play it more consistently.
If I did not increase the number of shots at the first power-up, I could not clear the enemies that became faster than my ship after the timeout, and I kept dying in frustration, but that was fun too meow!

Haha, I just did not know how to spell “healthy.”
It did not really add to the score in gameplay, but being able to decorate and make it look fancy in many ways was really fun meow (=ↀωↀ=)

Hehe, you made me smile with such a lovely work, thank you too! meow~!

There were lots of weird horses that made me chuckle, and it was really fun!
I was able to enjoy playing all the way to the final level without getting bored.
The stacking effects behaved in unexpected ways, which was really fun meow~! (=✧ω✧=)

It was fun learning about coral transplanting and getting to know some Tagalog.

The little doodles and small jokes in the journal made me smile meow (=ↀᴥↀ=)

The graphics, music, and sound effects were all great, and I especially liked the Japanese intonation in the voice when casting magic!

The controls were very easy to understand, with the magic mapped to gamepad buttons.
Switching to the second page can be done with one button, but it still felt a bit confusing, so I would like a trigger-style option where it switches only while holding the L button.

There were lots of hidden paths which was impressive, but I kept opening the map every time to check for them, which slowed the pace a bit.
Since the demo did not keep save data, I could not see the event where you help the woman in town, but I will look forward to it in the full version.

I wrote a lot, but I had a great time! The PV kind of reminded me of Sailor Moon, and I especially loved the scene where the cape flows and transitions the scene, I liked it so much I watched the PV about five times meow (=✧ω✧=)

It was a great game where you can make really cute bento!
At first I thought the management part was the main focus, but making cute bento myself and thinking about the perfect hearty meal when I was hungry was really fun meow (=✧ω✧=)

It was interesting with lots of different mini games.
They were fun memories, but also bittersweet ones that have already passed.
It was a great work that made me feel that meow~ (=^-ω-^=)

It was very challenging and difficult, but fun!
The final room was really hard! (=ΦωΦ=)