Lovely art and music, really adds to the vibe. I liked the bad luck mechanic, in that it wasn't rng but specific level triggers that you could learn. I think you could have just skipped most of the platforming section before the first cat, so there is less repetition on the first few playthroughs where you learn the ropes. Overall, great job!
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Thank you very much, I'm glad you enjoyed the game.
If learning the level and anticipating bad luck was the main idea, I'm glad it was understood. I think if it were random it would be more frustrating than it already is; I also don't want bad luck to drive us crazy xD
Thanks for the advice. The idea of the first platforms was to familiarize people with the controls.