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(+1)

thanks for playing and the nice words. im sorry but what is a coyote jump? do you mean the spring bounce? sorry english is not my first language

(+1)

that's ok, english is not my first language too, i'm from Brazil and here we speak portuguese.

coyote time (not jump, sorry, i switched the words) is a fraction of second timer that begins when your character leaves the platform he was stepping in, while this timer is active, the player can still jump, also in some games even the gravity cannot affect the character.

remember the coyote cartoon? it's kinda the same principle, every popular platformer/sidescroller game have this mechanic to make the platforming less frustrating.

(+1)

ahh i see what you mean. this is our first platformer, we didnt put much work into the character movement, but i will look into to that. thank you for pointing that out.