Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)(-1)

I love this concept.  The game has really great potential.  The difficulty quickly escalates the larger your army gets.  Battles last so long that other armies end up getting sucked in.  Unfortunately you have to defeat an ENTIRE army to necromance.  By that time you're already getting flanked by other armies and are pretty much guaranteed to get wiped out.  The game would be a lot easier if you could necromance fewer units at a time (like maximum 5 or 10) or if you could withdraw from combat that has already started (and reposition your forces) when more armies are approaching.  Also would be nice to be able to position individual units (or smaller groups) to surround and flank enemies.  Without tactical control this game is lacking. Besides that, this is a fun great game.

(+1)

yea kind of like a formation (range behind or in middle) and a attackgroup to flank would be cool. And if you get a score/skillpoint for maybe 1 point for every big guy on the left you kill, to upgrade your troops to make them better and the enemys bigger/stronger after a while. I had a big army after a few tries and a bit luck, but it would be endless the enemys didnt get stronger, so i needed to kill myself to stop

Agree, it might be great if there is a max enemies limit set for the game to prevent overcrowding the stage with too many different armies. It would be much easier to isolate a single army to fight with.

Absolutely not. Your ideas are shortsighted and will limit this game. I have no problems with flanking enemies. The game is too easy already, adding tactics will make it beyond boring. 
You have to use and hold left-click to position your army, and when positioned, let go of left-click to formation, then quickly reposition by holding left-click again. It's not hard. I rarely ever die, and I usually do only in the very early game.

Isolating armies is only important in the very early game. After that, you should be snowballing. I'm fighting 3 or 4 armies at once with golems, mages, and 3rd tier swordsmen.

Game needs more content. Bigger map, more obstacles, and more unit types. It doesn't need tactics or anything y'all are talking about, that would change the entire core gameplay loop, which is already amazingly fun.