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(+1)

I feel like being able to move the pivot point with RMB is too convoluted. Maybe moving with WASD+QE moves the pivot point, LMB checks if tile is a mine, RMB flags the tile, Scrolling zooms into or out from the pivot point, and middle mouse button pans around the pivot point. I think on most normal shapes just being able to pan around should be enough, being able to move the pivot would only really be necessary on custom boards.

Ah, I see. I misunderstood what you meant by panning originally. That does sound much nicer, and would avoid the issue of RMB doing two things. I could also add the ability to double click LMB for chording (which iirc Win7 minesweeper did), so middle mouse is free for camera movement

That would be cool!