Ah, I see. I misunderstood what you meant by panning originally. That does sound much nicer, and would avoid the issue of RMB doing two things. I could also add the ability to double click LMB for chording (which iirc Win7 minesweeper did), so middle mouse is free for camera movement
Zortexxx
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Thank you for your feedback. I'm glad you enjoyed the game.
I noticed this bug as well yesterday while I was de-spaghettifying the code. It seems I was resetting the number displayed at the top upon restarting, but not the actual internal flag count. It'll be fixed in v0.2, thanks for reporting it.
As for an alternate camera control like that, I hadn't thought about it. In my experience it gets tricky to navigate tight spaces with controls like that (in programs like Blender), but I suppose most of the levels here don't have that. I thought a while about what control scheme would work best, and I think something like what you described would work best:
Camera is stationary by default, and any tile in view can be clicked. Holding right mouse lets you spin the camera around some orbit point (initially at the center of the level). Holding middle mouse lets you pan the camera perpendicular to its view direction, which also moves the orbit point. Scroll wheel would allow the camera to move closer to or farther away from the orbit point. This can be combined with the flight movement for finer control if need be.
Does this sound good?
So I just tried loading the game on my phone and have the same issue. Honestly I didn't think browser games on this site would even be playable on phones, so I guess that's a newbie mistake on my part. Even without the graphical error, there's no way to use most of the controls without a keyboard, so phones are not supported for this game right now. I'll try to get it fixed and working in the next update.
Of course, I'm only guessing you're also on a phone. If you're not, it might be cause you're on an older device, I'm not sure. But I think fixing it for phones ought to fix it for that as well.
Thanks for leaving a comment, it was majorly helpful!
