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(+1)

I really liked the concept but it looks the score were added each time, refining the position hence making it less difficult over time.

After another play I found that there’s no way to loose? It needs more polish but it was a good gameplay loop. Would totally fit a strategy game.

I don't like to lose, so I don't want to make a game where you can lose 😁.

Also I think that this concept can be used for a strategy game. But I prefer to create a story system.