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(+1)

Eyy no worries there! Even if the critique is 'negative' it's still a learning process. I have gotten a few notes/complaints about the effects and post processing eating up a lot of processing power (I have a decent gaming rig so I didn't really notice while playing) so that's definitely a point I need to work on. There are quite a few filters and and effects going on for lighting that are probably to blame. Sorry about that ^^;;;


I'll see if I can make the controls a little better. They are done with unity physics/forces so I can see where the floaty-ness comes in. I could benefit from either a skidding/sliding animation, or tighter controls overall more in line with a Mario game.


Thanks for playing! If you're ever in need of a heater in the winter feel free to boot my game up again haha.