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This is a really cool game. Was sad to see it end so soon. If you see this, do you have any idea how long this took to make, I've recently been learning SDL.

Glad you enjoyed the game! ;)

It took three months (working on mornings, lunch breaks, evenings and weekends) to make the first released version, and another three for the final one (with a thankfully more leisurely pace). That being said, I had most of the tech and tools ready when I started, and had done a few similar prototypes in the past (some enemies are lifted straight from them). Also, I had a soft deadline that helped me scope small and keep me focused and on track, which helped.