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Played to level 3 and didn't think twice about not hearing a thing. the audio is really quite. Definitely should increase the audio levels in game. 

I really liked the whole grab the block and move yourself around on it. (It is a little OP for the theme though, nothing limiting use of the block but that's fine). 

Also, that block was the thing that ended my run on level 3. I was testing the limits of how I could move the block through the floor... I ended up yeeting my self off screen and crashing the whole thing. Lmao

One other suggestion if you want to continue working on this:

  1. figure out a way for users to walk up the hills without needing to jump.  (unless that was intended from the start)

Thanks you for your feedback!!

  The soundtrack was too short the one my friend made, so didnt want to increase its volume as it will be annoying. The idea of the block was from blackthornprods and jonas (ludum dare). Not walking up hill is indeed intentional. 

I didnt balance the block because I though it was annoying to use already, atleast I though that. Also not sure how to balance it? possibily the longer you hold it the more unstable it becomes?