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I'm close to completing the game. I love it! The UI is fine. I guess the menu could stay open, so I can plop down five mergers a bit quicker, but it's just one extra click so it's okay this way too.

I LOVE the clutter! In Factorio I feel bad for not cleaning things up. But here? It's all temporary! I needed a hundred of thing X for a research. But it's done and from now it's garbage. It may become useful later, so I'm not dismantling the pipeline, but just leave it there. Oh, an upgrade made machine X faster! This changes the correct ratio between machines, so I need to plop down a bunch of machine Y, but there's no room, so it's going to be ugly. Perfect!

Mergers and splitters are perfect. Why is there no 1-to-N? There kinda is: you can chain them in a line. By the end I learned to leave enough room for these "pylons" and leave one end open so it can be extended. Looks great!

Maybe I'm missing something about losing stuff when moving things. I can't even move them unless they are empty? And I can just drain them to a storage vault. And if I lose something anyway, well the game is fast enough. (At least by the end.)

I love how the prices of machines change too. Either it becomes much cheaper, or it becomes much more expensive. And if I have some unused machines? Just pile them up somewhere. I can't get enough of the CLUTTER! ❤

(+1)

If you click on one of the ui categories that menu should stay open for you, as opposed to hovering from it over to what you want to build each time
Seems i'm nearing the end myself looking at your factory (which is a mental thing)

Prices of machines was actually a really nice and realistic change- like in real life when you have the production line up and 'research cost' is somewhat eliminated, things become cheaper to make and get more of
So yeah it was nice to see things getting cheaper as you need more of them (dozens and dozens of storage crates)