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I might eventually do some kind of semi-automatic mode for people who just want the story, at that point how well you do would be basically up to stats. The barrier for that is just being a single dev, where making/ballancing/testing 2 versions of everything bogs things down a lot.

I could make an easy mode by just upping all your stats, but that won't be enough for the people who couldn't get past the tutorial. The game still has to also convey how it works better.

But yeah, one of the two would probably be good to have.