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(+1)

Pretty cool game, very well polished, thought I did find a bug where my robot pathfinding broke and he was stuck walking into the wall not attacking the core. The game is pretty polished, but it needs some improvements, like, the cards clutter and a bit more balancing to make things more fun to play, I really didn't like the 50/50 gimmick as even with good cards, you can just get cucked, I also was not a big of a fan of having very low energy, as all my runs I didn't really gain any cards to increase it, only on the run that I actually won I got them. The art is good and the gameplay is pretty intuitive. 


Overall, it is a pretty well made game, very polished, has very good potential to became a full game!

(+1)

Thank you for your comment and feedback!

Yes, I agree the game can use some more work on the soft-locking issues and the balancing, so we are working on those features as a post-jam updates. As jammers we all know the experiences of having to scramble as the deadline approaches so sadly some bugs still slip through and balance is definitely not high on the priority list either lol.

But yeah, I'm glad to hear you like the game. If you want to get updated on the latest development of the game, consider giving one of the team members a follow on their profile page. Thanks again!