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(+1)

Recoil is a great mechanic, bouncing on the walls was fun, but it was easy to lose control, maybe slightly more drag would make the player feel they have a little more control.  Maybe some obstacles in the middle of the arena too, which can stop your movement would enable for more strategic options.  Overall, enjoyed zipping through the level, great job!

Absolutely agreed! If I were to ever continue the project, I'd probably put a lot more time into the environment and have that affect movement the most.