I played the 1.1 version as I tried to play the initial submit everyone made. I only had three real problems with it;
- The camera gets glitchy when at the bottom extent and you try to fly up. It looks like clamping logic gone awry, and is visually unpleasing
- The solid black text for the menu and tutorials has poor contrast and could do with an outline. You can see this on the right side of the title menu credits, or in gameplay when the tutorial text scrolls over a vine. Particularly apparent when playing composite on a CRT
- Very little animation during gameplay. Without animating things like the hungry dudes, my brain switched almost entirely to puzzle solving mode and it felt very functional and lost some of the intended charm
Outside of that though the gameplay was easy to understand, and the levels slowly introduce the layers of complexity available for puzzle designers. You should be very proud, this was a lot of fun to play!