I scooped up all the initial submits everyone made, so I only played your first version. There wasn't much game there at that point unfortunately!
I think the concept of the game is difficult to get across without the external links you added, making it a bit out of scope for pick-up and play. I hope you finish it up, and maybe integrate some more tutorialization into the final build!
Viewing post in Tiny Mancala jam comments
Thanks for the feedback! I'm pretty happy with the version (v0.5) that is currently uploaded and playable embedded in the itch page, so hopefully you get a chance to take a quick look at it just to understand the direction I was heading.
I chose Mancala, a board game, to make it intuitive for someone who has played before. It's my first SNES game, so I tried to minimize the dependence on specific hardware features in favor of simply completing a project. But Mancala has the same pitfall as implementing Chess: if you know the game, then there's no need for a tutorial, but if you've never played then it can be completely incomprehensible 😢