Very cool game and amazing job getting all this done during the jam! I think for the auto battler combat you need some way to get out of soft locks where units get moved around and stuck due to the physics, but great job!
Yeah, we tried to squash those bugs as much as we could during the jam time frame, but sadly it still happens somewhat rarely. But we’re looking into for a post-jam update right now. Thanks again for letting us know and overlooking that pesky UX flaw.