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AtumTheCreator literally messaged me on Discord after he played telling me I need to race to my computer to play this ASAP and man it did not disappoint. Such a clever idea with tons of great level design and puzzle design. Really clever interpretation of the theme as well. This is just a masterclass in game design. In terms of improvements, I think a bit more "Zhuzhing" is all it needs to be an absolute stellar prototype. Agree with AtumTheCreator that maybe some transparency on the UI box would help, maybe some extra visual FX (like when you hit the UI to the flame) too, and just giving it a bit more juice would really help. Incredible work!

thanks so much for your kind words! I was mostly focused on the core mechanics of the game and mostly relied on free assets to create basic visuals for the game so post jam will definitely look to improve the visuals and give a very cohesive feeling. I'm glad you liked the puzzle design and mechanics as that was what I focused most of my time on. I love the idea of flames vfx for the inventory hitting the fire. Appreciate the feedback and glad you enjoyed the game!