I like the updates. The change of the boxes to balloons gives a nice reason for why they float up, but you don't. The arrows showing one-way passage also helps a lot with knowing where to go. Changing the catapult switches to toggles and adding the text about interacting also helps show what to do intuitively. I had used up all my energy in the previous version and noticed nothing happened, so getting rid of it in this version makes sense. I'm assuming it will be added back later when ready to be implemented. Overall, the updates make the game much more intuitive and a better experience. Great work!