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(+1)

OK so I spent a few days and RNG was like

>0 grenade launchers total, like at all

>get 3 decent levelled grenades in one run but again, 0 launchers

FINALLY got a 50/50 melee/ranged win with a really simple setup but I honestly just couldn't get the RNG rolls needed to collect it for the past weeks somehow?

It really feels like melee wins are easier by simple RNG/item drop ratio. I really wanted AP bullet set for my SMGs but couldn't roll a single one in this run.


re. Buzzsaw (actually had like 3 wins with it lol) yeah had to get more health, and with daggers and the +damage/+health engine it works. Barely but does.


Re:Buzzsaw
1. Impressive. I never managed it.
2. Buzzsaw still feels broken, because from what I've seen two daggers (which you get really early in the game) is 100% always better than buzzsaw. By the time buzzsaw is running as fast as 2 daggers,, you could have been dealing 100dmg/s with daggers.

I actually did get the RNG for grenade launcher: 2 upgraded grenades, and grenade launcher. But guess what! That takes up 7 vertical slots, leaving just 1 more slot for other useful stuff.  100 damage every 8(?) seconds isn't that great for taking up the space of 4 weapons.  4 upgraded daggers (with no other melee buffs) deal almost exactly that amount of damage. 

Buzzsaw, yes it is, daggers top it easily in terms of acquisition and upgrades (also I think I had those and the buzzsaw at same time)

Honestly upgraded thin dagger (and if you can get and upgrade - double-dagger) are just OP which makes ranged weapons feel useless by comparison. 

Launcher - gonna stop trying for it and try the twin flamers thing now, but with how slow flame weapons are I don't feel its gonna work.

Literally the run after my post with "not collecting grenades" was like this (didnt get any grenades to go with those)